Thursday, 15 September 2022

Keys And Coins

The ship had been becalmed for twenty days, at least. The crew was getting stir crazy, and the Captain and the Quartermaster both tasked me with finding a way to fix this.


It took me a day, mostly because I was hoping for the wind to pick up. But when it didn't, I introduced the crew to the ancient game of Keys and Coins.


The crew got into it as I explained the ancient rules, as quickly as I could come up with them.


Ending up stabbed over losing one too many bluff rounds was a little disheartening, on reflection.

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