It started as just my fooling around with a game making program, just for fun.
But I quickly got into it, as I found a gameplay loop I really liked, and I just kept building on it, adding new levels and aspects, until it became clear to me that this was potentially a thing.
While I could I just shove some text screens together for a story and call it a day, but I felt, after some reflection, that the game deserved better.
So I worked on a story, wrote out some cutscenes, recorded them, hated them, and abandoned everything.
No comments:
Post a Comment