Thursday, 28 November 2019

Temporal Cogs

There were one hundred and twenty-four points on the timeline that had to remain fixed. New recruits always found that number surprising, followed by being crushed by the realisation that they're not important, and then the real test, when they realised that (by design) their first mission would remove all their loved ones.

The ones who rebelled never seemed to realise during their attempts at stopping us that we're all in control of time machines, and thus if they do refuse orders, we can just go back and stop their recruitment.

They can't believe that time travel explodes heads, surely.

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